[center][b]Angry Noisy Orphan[/b][/center]
[b]Size/Type: [/b]Large Vermin (Air)
[b]Hit Dice: [/b]13d8+52 (110 hp)
[b]Initiative: [/b]+3
[b]Speed: [/b]??
[b]Armor Class: [/b]24, touch 12, flat-footed 21 (-1 size, +3 dex, +12 natural)
[b]Base Attack/Grapple: [/b]+9/+19
[b]Attack: [/b]?? +14 str-based / ?? +11 dex-based (1d8+6)
[b]Full Attack: [/b]+14/+9
[b]Space/Reach: [/b]10 ft./10 ft.
[b]Special Attacks: [/b]??
[b]Special Qualities: [/b]??
[b]Saves: [/b]Fort +12, Ref +7, Will +4
[b]Abilities: [/b]Str 22, Dex 17, Con 18, Int �, Wis 11, Cha 3
[b]Skills: [/b]none
[b]Feats: [/b]none
[b]Enviroment: [/b]??
[b]Organization: [/b]??
[b]Challange Rating: [/b]??
[b]Treasure: [/b]??
[b]Alignment: [/b]??
[b]Advancement: [/b]?? [b]Favored Class: [/b]??
[b]Level Adjustment: [/b]—
Type Info
Vermin
This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.
Traits
Vermin possess the following traits (unless otherwise noted in a creature’s entry).
- Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
- Darkvision out to 60 feet.
- Proficient with their natural weapons only.
- Proficient with no armor.
- Vermin breathe, eat, and sleep.
Subtype Info
Air
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability.
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