Character Name
Player
Campaign
Current XP
Next Level XP
XP Change
Class
Race
Alignment
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
ACTION POINTS
TOTAL
Current HP
Nonlethal Damage
Dmg
Red
HP
AC
=
10
+
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Other
Dex
Size
Natural
Deflect
Misc
TOUCH
FLAT
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Total
Weight
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
SPELL RESIST
GRAPPLE
=
+
+
+
+
RANGED
=
+
+
+
+
Weapons:
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Armor:
Weapon
Wielded
Carried
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Wielded
Carried
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Wielded
Carried
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Wielded
Carried
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Worn
Carried
Type
AC Bonus
Check Pen
Special Properties
Weight
Speed
Spell Fail
Max Dex
Shield/Protective Item
Worn
Carried
Type
AC Bonus
Check Pen
Special Properties
Weight
Speed
Spell Fail
Max Dex
Protective Item
Worn
Carried
Type
AC Bonus
Check Pen
Special Properties
Weight
Speed
Spell Fail
Max Dex
Protective Item
Worn
Carried
Type
AC Bonus
Check Pen
Special Properties
Weight
Speed
Spell Fail
Max Dex
/
Max Rank
Skills
Skill Name
Key
Ab
CS
Skill
Mod
Ab
Mod
Rank
Misc
Mod
Check
Pen
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
Total Skill Points:
0
Feats
&
Special abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Display Spells & Powers
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
Cast
/Mem
0
0
1
2
3
4
5
6
7
8
9
Spells/Powers Known
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Spells
& Powers
Spell Name
Level
# Cast
/Mem
Spell Name
Level
# Cast
/Mem
Currency
Other Notes
[
Show Printable Version
]
Personal
Party
pp
pp
gp
gp
sp
sp
cp
cp
gp
gp
"Nephele Nyx Ilithiya" translates from Greek to "Cloudy Night the Ready-comer". Nephele seems slightly out of place from her arid surroundings in Termina, but most of the inhabitants don't seem to mind. Well, all but certain shopkeepers she likes to "keep honest" by lifting small amounts of merchandise from their wares. But the men love her, and she frequently uses this to her advantage. She possesses a large number of wands she keeps hidden under a long cloak, most of which hang from a belt around her waist. Some sit in what she calls a "wand bracer", which allows her to pull out a wand she she needs it with a minimum of effort. Nephele keeps her wings tucked up against her body most of the time and only will fly when she desperately needs to. The daughter of a human man and a joystealer* woman, Nephele has always had a natural predilection towards theft, arcane magics, and the manipulation of others. Raised almost entirely by her mother--as her father was something of a deadbeat--Nephele lived within a loosely knit fey society for most of her life. Her mother taught her the basics of arcane magic, but Nephele would not actually learn how to control her own magic until much later in life. Nephele's mother, frustrated at this, gave up on magical training for her. Nephele instead apprenticed herself to a hunter in the community. Though she never learned tracking, nor much about nature itself, she did acquire a fundamental understanding about moving quietly and remaining hidden. Before she could gain more from the hunter, she left his apprenticeship and used her learnings to become something of a thief and rogue. Her small heists were tolerated within the community for some time before a theft from a local merchant exploded in scandal. When that happened, Nephele left home for good, traveling across the world with a thieving company. She left the group in in Termina, shortly after a failed job resulted in the deaths of two of her companions and nearly in her own. Using a sum of money that she acquired as a result of a particularly fruitful art heist just before the failed mission, Nephele purchased a large home in Termina and settled down. She enjoyed a short stint with the local police as a theft investigator, but when she was unable to apprehend a small group of criminals she broke orders and ferreted them out herself. This resulted in her being decommissioned, and she is currently in the market for a new job. *Joystealers appear in the MM-IV
Languages