Character Name
Player
Campaign
Current XP
Next Level XP
XP Change
Class
Race
Alignment
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
ACTION POINTS
TOTAL
Current HP
Nonlethal Damage
Dmg
Red
HP
AC
=
10
+
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Other
Dex
Size
Natural
Deflect
Misc
TOUCH
FLAT
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Total
Weight
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
SPELL RESIST
GRAPPLE
=
+
+
+
+
RANGED
=
+
+
+
+
Weapons:
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Armor:
Weapon
Wielded
Carried
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Wielded
Carried
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Wielded
Carried
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Wielded
Carried
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Worn
Carried
Type
AC Bonus
Check Pen
Special Properties
Weight
Speed
Spell Fail
Max Dex
Shield/Protective Item
Worn
Carried
Type
AC Bonus
Check Pen
Special Properties
Weight
Speed
Spell Fail
Max Dex
Protective Item
Worn
Carried
Type
AC Bonus
Check Pen
Special Properties
Weight
Speed
Spell Fail
Max Dex
Protective Item
Worn
Carried
Type
AC Bonus
Check Pen
Special Properties
Weight
Speed
Spell Fail
Max Dex
/
Max Rank
Skills
Skill Name
Key
Ab
CS
Skill
Mod
Ab
Mod
Rank
Misc
Mod
Check
Pen
=
+
+
+
=
+
+
+
=
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+
+
=
+
+
+
=
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+
+
=
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+
+
=
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+
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=
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=
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=
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=
+
+
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=
+
+
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=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
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+
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=
+
+
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=
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+
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=
+
+
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=
+
+
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=
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=
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=
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=
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=
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=
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=
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=
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=
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=
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=
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=
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=
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=
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=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
=
+
+
+
Total Skill Points:
0
Feats
&
Special abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Display Spells & Powers
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
Cast
/Mem
0
0
1
2
3
4
5
6
7
8
9
Spells/Powers Known
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Spells
& Powers
Spell Name
Level
# Cast
/Mem
Spell Name
Level
# Cast
/Mem
Currency
Other Notes
[
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Personal
Party
pp
pp
gp
gp
sp
sp
cp
cp
gp
gp
Stivan Baerns was raised in a small fishing village and loved swimming, until the day he was almost eaten by a shark, then he loved dragons... That day he had swum too far from shore and suddenly realised that he was in trouble when he spotted a dark shape in the water below him, as the shape neared he recognized it as a shark and himself as an easy meal. His swift swimming was as nothing to the shark and it closed rapidly and then the water was red with blood all around him, Stivan was amazed that he was feeling no pain and looked back, expecting to see half of his body missing... But it was the shark that was in two peices, rapidly being gulped down by a huge bronze dragon. "you are out of your depth little fish," the dragon spoke, with an amused tone, "swim on home". Stivan stammered his thanks and forever afterward yearned for the power and grace that had been revealed to him that day. Stivans Parents do not approve of his choice to become a dragon shaman, desiring instead that he follow his father Frenz's footsteps and take up the role of a fisherman as his brother Gerry did. Stivan's search for the secrets of draconic power has lead him far and wide, through many coastal towns and ports to islands beyond number. Recently he has been investigating ancient rumours of an item containing Dragon Spirit that was last heard of in the Possession of Harl Silver, a Silver Dragon shaman who is rumoured to have stayed for a time in the vicinity of the town of Greengrass (but this was 40 or 50 years ago). Stivan is supporting himself during his investigations in the greengrass area by working as a hunter and hunters guide in the wilderness area north of Greengrass. Unknown to Stivan: Stivan's grandfather was a dragon shaman, from a long line of dragon shamans who were all inspired by the same bronze dragon (fisher in the sea of ideas) who in his youth (young adult) had been rescued by an adventuring ancestor of Stivan's line from an ancient red who had been planning to sacrifice him to power his Dracolichdom ceremony. Frenz's father Harlin died while Frenz was just a baby, working to defeat a evil plot, the plot was foiled but the cost was Harlin's life. Frenz's mother Althea was embittered about the adventuring lifestyle that had taken her husband and moved away, teaching Frenz that adventuring was foolish risk taking and that all dragons were evil overgrown lizards. Frenz still felt the lure of the sea in his blood and (honouring his mothers wishes to avoid adventuring) became a fisherman. Noted Opponents: Stivan has offended Geron Whidle, a pompus priest who is determined that everyone should worship his god, in his way (tithing 20% of all income to his church of course) a belief structure that Stivan did not share and was willing to fight to overcome. Lowdun Jolsing (Halfling Rogue), holds a grudge over a small matter of a foiled robbery, he had to flee the house that he was robbing when Stivan noticed a broken window and raised the alarm. Rules stuff: Swim check: untyped +14: from crystal of aquatic action: swim speed gives +8, ignore armour check penalty (of 6).
Languages